LARP Character Development 101
(Written in 1999 - Cleaned up in 2012)

    Live action roleplaying (LARPing) is significantly different from table-top roleplaying. Because LARPing demands that a person stay constantly in character, dress in character and act and speak in the first person for several hours at a time - rather than the sporadic nature of tabletop roleplaying, a different style of playing and plotting should be applied. Certain rules are universal to any setting.

 Create a history.

Create goals for your character and pursue them.

Realize that no character is an island.

Don't be restricted to just game-time.

Keep "In Character" and "Out of Character" moments separate

Understand that the GM Will Not Carry You


 

LARP Advice